Yet despite these technical limitations the game still looks terrific. Simultaneously, you will probably also notice a little more loading when one moves around the game world. Witcher 2 was originally designed to utilize all the PC's horsepower, offering a game considerably nicer to the console take.
#The witcher 2 royal blood Pc
The console does show the divide between it and the PC when it comes to visuals. The PC game has been regularly updated, expanded and polished, most recently with the 2.0 patch, which introduced a new arena-game type, adjusted the difficulty, adding a tutorial to introduce players to the most important mechanics both within and outside of battle (and thus fixing one of the main shortcomings the game originally had). It's been almost a year since The Witcher 2 was released on PC, and the developers at CD Projekt Red have certainly not been idle in the meantime.
And now that the game also has landed on Xbox 360, that success will only grow greater.
Then came what Skyrim and stole all the attention.īut last year's very best role-playing-that-is-not-Skyrim was still a well-deserved success, especially when you consider that the game was only released on PC.
Strong script, solid combat, dazzling visuals and a wealth of content. The Witcher 2: Assassins of Kings was an obvious choice for last year's best role-playing game - exciting and captivating story, a rich universe maybe stuck in fantasy's standard tropes but still managing to be atypical.